AI Insights · Timothy · July 2022
Top 5 Hypercasual Games in Saudi Arabia Q2 2022
Explore the performance trends of the top 5 hypercasual games in Saudi Arabia for Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top 5 hypercasual games in Saudi Arabia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
Tall Man Run from SUPERSOMIC STUDIOS LTD saw a noticeable increase in weekly downloads, peaking at around 117K in mid-May. However, downloads tapered off to approximately 23.4K by the end of June. The game’s weekly revenue showed modest gains, reaching a maximum of $55 in late May. Active users mirrored the download trends, rising significantly to 277.8K in late May before declining to 107.6K by the end of the quarter.
Fill The Fridge! by Rollic Games maintained a steady download rate, with a peak of 66.4K downloads in mid-June. The game's weekly revenue increased gradually, reaching up to $109 by late June. Active users saw a consistent rise, peaking at around 160.6K in mid-June and remaining stable towards the end of the quarter.
Snake.io - Fun Online Snake from Kooapps experienced a slight decline in weekly downloads, starting at 63.4K in late March and dropping to 40.8K by mid-June, before a final surge to 50.4K at the end of June. Revenue trends showed a gradual decline, from $350 in late March to $76 by the end of June. Active users remained relatively high, fluctuating between 671.2K in late March and 595.5K by the end of June.
Bridge Race, another title from SUPERSOMIC STUDIOS LTD, enjoyed a steady download rate, peaking at 67.6K in late April. However, downloads declined to 39.2K by the end of June. The game’s weekly revenue peaked at $94 in early May, then saw a gradual decrease. Active users consistently hovered around 200K throughout the quarter, ending at 193.9K in late June.
Finally, DOP 4: Draw One Part from SayGames LTD had a stable download rate, with numbers peaking at 69.8K in mid-April and stabilizing around 27.4K by the end of June. Active users followed a similar trend, starting at 95.8K in late March and maintaining around 101.9K by late June.
These performance insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.